
After that event, Sepoy Rebels can rise in any province not held by a South Asian country. Kong (province id# 1898) or Wattara is in an alliance with you . Absolute Monarchy owns Bamako (province id# 1794). Gönderen Konu: Victoria – Country TAG’ları ve Province ID’leri (Okunma sayısı 9defa).
Is there a console command to show province ID? Vic how to change province owner? VälimuistissaSamankaltaisiaKäännä tämä sivu5. War Starvoid Supreme Ruler 20The Showdown Effect Victoria 2: A House Divided Victoria 2: Heart of . VälimuistissaSamankaltaisiaKäännä tämä sivu13. Mod Guide : Province ID Atlas By OHGamerviestiä16. Province ID – How to find it ingame? European Province Number Mapviestiä5. Help me transfer a province with Cheatsviestiä30. Victoria Victoria II: A House Divided Victoria II: Heart of Darkness Pride of . Finished the Province ID maps for V the other ones are by. I Province Name, Owner, Cores, Resource, Life Rating, Region .
Thanks to AFPG for his masterfully designed flags, as well as all the other anonymous contributions to Persia, Siberia and America.Tip: Use Ctrl+F to open a search panel, so you can find the province you want. Thanks to Semper Victor for his Portrait mods, that I'm slowly integrating. Thanks to Faulty's for the icons and Thoughtful Punk for his flags. NNM is the true basis for almost every Victoria 2 mod out there, and the work done on it was fantastic. Rylock for his excellent New Nations Mod (NNM). The terrain system was originally taken from that mod, and fixed and adapted for some provinces, but then it was scrapped and replaced with an original system. Naselus and everyone who contributed to Pop Demand Mod (PDM). The Wiki is the place yo go if you are looking for info (disclaimer: info to come at a later date) or minimods (those are included). It's still under construction, but it's slowly getting there. You can see some of the stuff that has been done in the past either in Moddb or in the pastebin.įrom 2019 onwards I expect to make a full transition to Github, as it's easier to organize everything - Moddb will still be used, but Github should become the main source of information. Hopefully, some day, I will sit down and write a "main features" section again as the one in Moddb is horribly outdated (and that will probably be based off the wiki in the git explaining the new mechanics). There are tons of stuff, and tons of bugfixes and flavour, and honestly I don't think I could recall it all even if I wanted to. As it shred is NNM/PDM base, overtime, it grew to be much more. The Historical Project Mod (HPM) is a mod started in 2014 out of the desire to expand on several good mechanics from NNM and PDM, while making the changes I wanted to see to these mods.